It will be possible to bind the work of the flashlight and torch to certain items, and it is also planned (most likely) to use consumable items as batteries. The torch creates a glow zone around itself. The flashlight will shine in the direction the player is looking at. RPG Maker MV: Showcasing A Very Simple-to-Implement Lighting System, With Great Control On How the Light Spreads Around (Plugin & Info in Video Description on. Controlling light sources using plugin commands, script calls.Full description in help + demo + help in russian.The LNM_GameTime plugin itself is NOT supported, but you can transfer customized lights from it! Also, the plugin can be used separately from any time plugin!įeatures that will be available in the next updates: Time plugin support: DK Game Time, MOG Time System, Orange Time System.Viewing lighting at different times (via editor).Lighting creation through the built-in editor.This plugin is based on the LNM_GameTime plugin and includes the following changes:
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